3D Graphics Programming with QuickDraw 3D 1.5.4
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You use an aspect ratio camera data structure to get or set information about an aspect ratio camera. An aspect ratio camera data structure is defined by the TQ3ViewAngleAspectCameraData data type.
typedef struct TQ3ViewAngleAspectCameraData {
TQ3CameraData cameraData;
float fov;
float aspectRatioXToY;
} TQ3ViewAngleAspectCameraData;
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